/* Place stacks must override CardView shell positioning after card.css. */
#game-screen .place-stack .card.cg-card-shell {
    position: absolute;
    top: 0;
    left: 0;
    z-index: var(--place-card-z, 1);
    transform: translateY(var(--place-card-offset-y, 0px));
}

#game-screen .place-stack .card.cg-card-shell:hover {
    transform: translateY(var(--place-card-offset-y, 0px));
}

.test-place-cards-area .card.cg-card-shell {
    position: absolute;
    top: 0;
    left: 0;
    z-index: var(--test-place-card-z, 1);
    transform: translateY(var(--test-place-card-offset-y, 0px));
}

.test-place-cards-area .card.cg-card-shell:hover {
    transform: translateY(calc(var(--test-place-card-offset-y, 0px) - 2px));
}
